So my current game is up to a rather significant narrative point and unfortunately I won't have a full group this week. Rather than continuing onwards without them I thought instead to stop and have a little fun with a one-shot.
I haven’t kept this blog since the beginning of the current game I am in, but I am still going to jump in and create monthly reflections on my experience as a player. This is not a campaign diary – I’m not attempting to monologue the experiences of my character. Rather I want to comment on my pleasures and frustrations of being in the game.
When considering a new campaign I need to consider how to characters will fit. I have decided on three key factors that will influence character construction, and that I need to factor into the development of my campaign. Not everyone would be considering this so early, but I am deciding to post based purely on what has me thinking at the moment.
This series of posts will follow the preparation and then implementation of my new game starting in 2019. We are coming to the close of the first chapter of the 2018 game, my players will reach level 4 and resolve the overarching plot line, and other than the post session tweaking I need to do everything is done for the rest of the year.
Role playing games can provide some great sources of inspiration for writers. Not only in engaging as a player or a dungeon/game master, but also by utilising some of their resources. RPGs often are well resourced by fans, and many of their templates or information sheets can hold a wealth of ideas, not only for those writing in the fantasy genre also!
Kickstarter is a crowd funding website focused on creativity. The name comes from the direct definition, which is something that “provides an impetus to start or resume a process,” such as the device to start an engine with a downward thrust on a pedal.
I came to role play gaming late, but have become a mega-fan very quickly. Here are some of those that influenced my love for role play games and as an extension Dungeons & Dragons.